Assassin's Creed Destiny: The China Game That Quietly Died Before Its Announcement
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A Ubisoft project with the working title Assassin's Creed Destiny was reportedly developed for years by a Tencent subsidiary in China — and shelved before it was ever officially announced. Its ideas live on in Assassin's Creed Jade.
AI MODIFIEDTVS News AI, editorially supervised, presents Assassin's Creed Destiny: The China Game That Quietly Died Before Its Announcement.
You wanted a full-fledged Assassin's Creed set in ancient China? Then you now have a strange kind of closure — it was actually in development, under the working title Assassin's Creed Destiny. The game was being developed by TiMi Studio Group, a subsidiary of the Chinese tech giant Tencent, together with Ubisoft — for PC and the current console generation. The most telling detail: it was cancelled before there was ever an official announcement.
How the leak surfaced — and what it reveals
The details stem from a piece by HobbyConsolas, which draws on an evaluation by MP1ST — based on a prototype of the game that was documented through February 2025. The information surfaced through the online portfolios of former developers, including brief gameplay scenes and weapon screenshots. According to these sources, the game was set in the Qin Dynasty, specifically in the year 206 BC — nine years before the events that Assassin's Creed Jade will tell. Precisely the era that many fans have wished for as a setting for years.
What the gameplay looked like
The leaked scenes show an Assassin sneaking into the sacred palace of Xiang Yu, pushing past his troops into the final chamber, and taking an ancient artifact there. There's also a boss fight against a warlord. Among the weapons, unusual items appear: an umbrella-like tool that transforms like a Swiss army knife into various implements — and enemy weapons like a halberd. The UI sets appropriately eastern accents: a health bar, a brush icon, and a yin-yang-adorned bar. And one detail that the report explicitly leaves open: some images show a male protagonist, others the female Assassin — it's unclear who was the primary lead.
Why it died quietly — and why Jade still exists
The full reason: the project fell victim to the restructuring of TiMi Studio in 2024, even before Tencent pulled back its broader gaming push. Part of the team ended up at DreamStar, a mobile party game. What remains of the project's spirit lives on today in Assassin's Creed Jade, which is being developed together with Level Infinite (Tencent's publishing arm) for mobile devices — and was explicitly not confirmed as cancelled in March. What that means concretely: the big, console-tier China entry is off the table for now, but Ubisoft has not dropped the setting itself — only the form.
Not an isolated case at Ubisoft
The story fits a wider pattern. The report lists two other AC projects that were quietly buried in recent years: AC Athena, a game based on Greek mythology, and AC Invictus, a cyberpunk title under the direction of former AC Valhalla director Ashraf Ismail. Three cancellations, not a single trailer — a silent graveyard for promising ideas.
What this means for you as an AC fan
If you've been waiting for a major console or PC experience in the China setting in the style of Black Flag or Origins, you're still out of luck — and now at least have the certainty that this game wasn't just fantasy. If you play Jade, you're strictly speaking playing the soul of a game that was never allowed to officially exist. And if you're wondering whether this leak will drag down Jade or the announced Assassin's Creed Hexe: the report reads exactly the opposite way — as a wish that those two don't meet the same fate.
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